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Inteq Risk Management Group

The Inteq Risk Management Group (often shortened to simply Inteq or IRMG) is a private corporation that was founded by renegade, dismissed, or abandoned ex-Syndicate and ex-Nanotrasen personnel in a joint effort to utilize their mercenary talents and distance themselves from their roots. The IRMG was formed after the Inter-Corporate War, the mutual scars of the conflict being the biggest contributor to the forming of the group.

Their original equipment was obtained from old Syndicate surplus, with some even stolen from supply drops. Much of it was heavily modified for specialized use in private security operations, and Inteq typically embellishes their weapons with a signature yellow stripe.

Some of the junior members complain about Inteq's hardline "no bullshit" policy, enforced both within their own ranks and the people they deal with. Rumors say that lethal punishment has been used to enforce this, and these allegations have sparked some conflict between Inteq and SolGov, but so far no hostilities have resulted.

Regardless of their methods, the IRMG has cemented itself with a strict, professional reputation with Frontier employers for being top-quality military grade protection, and as such they are often hired as body-guards or company security.

Structure and Operations

The heart of Inteq operations is their Mothership, a massive craft more akin to a mobile space station than a ship, which serves as a carrier for the myriad of smaller company vessels. The Mothership is built to house and maintain the Inteq fleet, as well as berth many thousands of crewmen and troopers. It functions as the corporate headquarters and organizational backbone of the IRMG.

Visitors are welcome aboard in the form of contractors, prospective recruits, and friends and family, though the visitor's section is always under close watch as the vessel is run with operational security in mind. Mothership-bound crew are usually extremely busy maintaining the vessel, tending to medical and repair duties for returning ships, or dealing with the many challenges of mercenary life.

How to Play this Faction

Ranking in the IRMG is much more informal than that of a military organisation, and largely used to keep track of divisions and where Mercs are contracted for work. All ranks are given equal respect and aren't typically looked down on by superiors or fellow rank-and-file. Cadets are as respected as Enforcers, and Enforcers as much as Masters-At-Arms.

The IRMG is an admixture of mercenary company and private security, operating independently of homeworld governments, but abiding by common rules of warfare and its own strict internal policies. They follow a Standard Operating Procedure in all circumstances.

Inteq divides its personnel into two major divisions: Security, and Support. Vanguard are general squad leaders and the highest ranks among the Security Division. Should a Vanguard be put out of commission or should there be no Vanguard available, honorable Corpsmen and honorable Artificers are the next in command in equal standing. They are to be respected as much as a Vanguard.

Standard Operating Procedure

Contractee Supply Policy

During contract negotiation, Inteq should establish whether the contractee permits Inteq to make use of their supplies to execute operations. Inteq encourages establishing this policy for emergencies, but reminds you not to abuse it and risk straining relations with your employers. Inteq crew must report all claimed supplies to their assigned Vanguard.

Combat Aftermath Protocol

Corpsmen Protocol

Corpsmen are to prioritize the healing or revival of any non-hostile personnel (crew or bystanders) seen as valuable or vital, followed by treatment of all team and bystanders. Do not treat enemy combatants unless ordered to by the crew Vanguard.

Artificer Protocol

Artificers are expected to take note of property damages and restore conditions when combat is over. Do not build additional structures in non-combat areas unless under construction contract.

General Cleanup

Enemy combatants who are not to be revived are to be body-bagged and stripped of weapons and ammunition, and the bodies returned to the group they belong to. While this takes place, the squad Vanguard will create an after-action paper report recording all casualties of both sides for review by Mothership personnel. Supply manifests are also granted but not required after active combat unless it is a territorial takeover.

Spoils of War Policy

Capture of enemy supplies is not a priority unless there are no threats remaining in the battle-space. However, once an area is secured, enemy supplies are allowed to be seized, including ships, weapons and other general supplies.

Relationships While on Duty

Relationships with contractees is forbidden, especially when on duty. If this protocol is broken it is up to the Vanguard to decide an adequate punishment. Forgoing punishment is valid, but not recommended. Relationships among Inteq personnel are permitted.

Inteq Ranks

Security Division (In Ascending Order of Seniority)
  • Cadet - Used interchangeably with "Recruit" for Enforcers in training.

  • Enforcer - The standard Security Division, with duties similar to a security officer.

  • Enforcer Class One - Highest Enforcer rank, usually with cross-Division specializations.

  • Master-At-Arms - Warden of ship armaments.

  • Enforcer Honor Guard - Akin to high-ranking military police, usually former Vanguard. Assigned to protect important IRMG figures.

  • Vanguard - Squad leaders that most other ranks follow the orders of. Comparable to a Head of Security.

  • Honorable Vanguard - Usually reserved for Vanguard commanders away from the front lines.

Vanguard perks and additional rules:

  • Assemble rules for their squad. They are not to violate Inteq's rules, lest they face lethal punishment.

  • Request supply drops for their squad.

  • Be generally intimidating.

  • Enforce, grant and create contracts.

  • Honorable Vanguard and above, own their own ship.

  • Private Office and Quarters on the Mothership.

  • Private mess with fellow Vanguards on the Mothership.

Support divisions

While separate to Security Divisions, they still fall under command of the squad Vanguard. Support Division crew have the same rank as Enforcers.

  • Artificer - Engineering corps, either a combat engineer, or ship maintenance crew. Artificers answer to Honorable Artificers should there be no Vanguard present. Otherwise they fall under the command of the squad Vanguard.

  • Honorable Artificer - An honorary title for Artificers that have proven themselves to be capable of being a Vanguard but declined the role. Usually regarded as a "Chief Engineer".

  • Corpsman - Frontline medical personnel, including paramedics and doctors. Corpsmen answer to Honorable Corpsmen should there be no Vanguard present. Otherwise they fall under the command of the squad Vanguard.

  • Honorable Corpsman - An honorary title for Corpsmen that have proven themselves to be capable of being a Vanguard but have declined the role. Usually regarded as a "Chief Medical Officer".

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