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The

Cepheus

CMM

Faction -

Prefix - 

CMSV

Introduction

A specialized robotics ship for the Colonial Minutemen, the Cepheus-class excels at getting you into the mech combat game quickly with minimal setup, as well as providing ample facilities to modify, maintain, and manufacture new mechs. Begins with the CMM APLU-Mk-IV "Rogue", a recolored Ripley that can be outfitted with various equipment around the mech hangar. While the Rogue cannot equip the FNX-99 "Hades" carbine the ship spawns with, the ship features research equipment that will allow you to expand your mech arsenal in good time.

The Cepheus-class is also well-stocked for security play, featuring two lockers of low-threat security equipment and a prisoner holding cell. An armory is also provided, with three combat hardsuits, ballistic armor closet, additional gun locker (featuring the CM-15 automatic shotgun), and boarding tools for breaching into and controlling an environment; more than enough to transform your crew into ample fire support for your mechanized friend.

Engineers will also not be disappointed, as the aft nacelles of the ship comprises a large engineering section. The port nacelle includes a pipe dispenser, two softsuits, two pairs of magboots, and a trust fire axe, as well as a monitoring console for the ship's power supply and draw. The starboard nacelle houses two PACMAN units connected to a twin SMES system, as well as a large amount of generic engineering equipment.

The core of the ship is home to its central hallway, which splits into the fairly-expansive dormitory area, mess hall, and kitchen. Various basic ingredients have been provided to provision for your troops, and a Booze-O-Mat ensures that the after-action debriefing does not get too dry and dreary. Directly aft of the primary hallway is the cargo bay, with its (nonfunctional) bounty console, mining equipment locker, science and medical crates (including a T2 parts box for early upgrades) and trash cart.

Things of note:

  • Roundstart Ripley with clamps and other equipment

  • Well-rounded security loadout good for backing up your mech in combat

  • Fairly compact; can be traversed aft to nose in a matter of seconds

  • More than enough equipment for its crew size

  • One of the most approachable CMM ships, though fairly specialized

Tags

Robotics

Faction Prefix

CMSV

Crew Size

10

Ship Size

Medium

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